Exports
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calcGlobalPosition3, rotateY, transformX, Node3DRef, translateY, translateX, translate, rotate, translateZ, transformY, transformZ, Node3DObj, Node3D, transform, translate, rotateZ, rotateX, rotate, transform, draw, GeometryInstanceRef, GeometryInstanceObj, GeometryInstance, Camera3DObj, rotateY, rotateX, isCurrent, current_camera, rotate, changeTarget, Camera3DRef, draw, setCurrent, Camera3D, setTexture, draw, loadTexture, duplicate, Sprite3DObj, Sprite3DRef, Sprite3D