Types
ToolTipObj = object of LabelObj
ToolTipRef = ref ToolTipObj
Procs
proc ToolTip(name: string = "ToolTip"; tooltip: string = "Tooltip"): ToolTipRef {...}{. raises: [], tags: [].}
Methods
method postdraw(self: ToolTipRef; w, h: GLfloat) {...}{. raises: [GLerror, Exception, ResourceError], tags: [RootEffect].}
method showAt(self: ToolTipRef; x, y: float) {...}{.base, raises: [GLerror], tags: [].}
method showAtMouse(self: ToolTipRef) {...}{.base, raises: [GLerror], tags: [].}
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Shows ToolTip at mouse position.
See also showAt method